Hello everyone(“Wait that’s my line” – Codename), Zbot here, with the excitement of the first Portal 2 DLC “Peer Review” dying down. I thought that I would give y’all an update on some of the other wonderful things that are going to be taking place in coming weeks and months. First off, I will give [...]

Great news, everyone! After learning about this mysterious thing called “Youtube” and how it is about people showing off awesome and not so awesome videos, Zbot and I decided this would be an excellent way to show off some of the test chambers we review and some other services from Aperture. I have had the [...]

Well everybody, after months and months of waiting, Valve has finally told us when the first Portal 2 DLC is coming out. That’s right people, I said “first DLC”; that means we will be having more over time. On the latest blog post on the Portal 2 website, it says that it is coming out [...]

Well everyone, it’s now my time to write this summary. You see, after we told Cave Johnson we had no guest host and got no emails he became really pissed off. Then he started cursing, then foaming at the mouth, and fell to the floor where he began to make spasmodic movements. After that we [...]

Anyone remember that “Free DLC” that Valve announced right after Portal 2′s release? Well we finally have an official release date for the ghost DLC. Valve’s Doug Lombardi announced at Gamescom yesterday that the DLC will be released in Mid-September. Which he assured all of us still technically summer, but quite a lot later than [...]

Cave Johnson here. As you can see, we have a website. Not the one we want because Mr. Renalds over here spilled his coffee all over the computer that held the information we had for our original website. He has been fired and taken care of in the proper manner. Caroline, can you shut the [...]

This past Monday marked the end of the 20th Ludum Dare challenge, where indie devs are given 48 hours to create a game around a common theme. The theme for this competition was, “It’s Dangerous to go Alone! Take this!“; which is a phrase that has become a common hallmark for roguelikes and RPGs. I [...]

  At the beginning of last month, I wrote a preview for an upcoming indie game called Hack, Slash, Loot. It’s a neat little roguelike that sits comfortably between not quite as short as Desktop Dungeons and not quite as involved as Dungeon Crawl: Stone Soup. The build that I played was an early demo [...]

Sarah and I realized trying to keep up with the news side of things on the indie scene is pretty much impossible with two people who aren’t going at it as a full-time job. We both love the scene, but sometimes its stressful trying to sort through what’s newsworthy and what’s not. That’s why we’re [...]

You’re probably looking at the main 2G1G site right now and thinking, “Puzzle Bots? Bob Came In Pieces? These aren’t real games.” While the indie developers of those games probably have a few things to say to you, a student team in Iran has heard your pleas for more violence, more blood, more gore.. and [...]

 

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