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	<title>The Podkast Network &#187; Episodes</title>
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	<link>http://www.thepodkast.com</link>
	<description>Podkasts for Gamers.</description>
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		<title>KritzKast interviews Robotic Boogaloo</title>
		<link>http://www.kritzkast.com/kritzkast-interviews-robotic-boogaloo</link>
		<comments>http://www.kritzkast.com/kritzkast-interviews-robotic-boogaloo#comments</comments>
		<pubDate>Thu, 16 May 2013 18:12:31 +0000</pubDate>
		<dc:creator>Kritzkast</dc:creator>
				<category><![CDATA[Episodes]]></category>
		<category><![CDATA[Kritzkast]]></category>
		<category><![CDATA[community]]></category>
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		<category><![CDATA[Valve]]></category>

		<guid isPermaLink="false">http://www.kritzkast.com/?p=4888</guid>
		<description><![CDATA[What do you do if you don&#8217;t work for valve but you really want to make an update for your favourite First Person Shooter? Some write emails, many grumble over the unfairness of it all but a select few plough on ahead and make their own fake update anyway. So it was with Robotic Boogaloo. Hats were made to a metallic theme, given quirky names and fun little descriptions. An SFM video was [...]]]></description>
			<content:encoded><![CDATA[<p>What do you do if you don&#8217;t work for valve but you really want to make an update for your favourite First Person Shooter? Some write emails, many grumble over the unfairness of it all but a select few plough on ahead and make their own fake update anyway. So it was with Robotic Boogaloo. Hats were made to a metallic theme, given quirky names and fun little descriptions. An SFM video was made, a site, a comic then just before due date for release *pop* it ceased to be and all around wondered what happened. By now you know the truth Valve has made it real.<br />
<a href="http://www.teamfortress.com/roboticboogaloo/"><img class="alignnone size-full wp-image-4909" alt="roboboog" src="http://www.kritzkast.com/wp-content/uploads/2013/05/roboboog.png" width="640" height="339" /></a><br />
We talk with the community team behind the idea and discover how the fake became TF2&#8242;s very first entirely fan made update. To accompany this audio interview we&#8217;ve asked a few questions of <a href="http://valvesoftware.com" >Valve&#8217;s</a> Andrew Wilson.</p>
<p><b>1) Valve have used content produced by community groups before such as the polycount pack but this is first time you’ve taken an unsolicited community project in its entirety. What made you choose the Robotic Boogaloo to release over things such as Night of the Living Update?</b><br />
Robotic Boogaloo had a really nice comprehensive package.<br />
<em>LOOK AT IT.</em>  I’ll wait, here.<br />
Even before it became what it is now, the fledgling content showed much polish paired with some really well thought out decisions. Concepts like Night of the Living Update have done a great job of showing us and the rest of the Team Fortress community what is possible in a theme. I don’t imagine that RB would have come without Night of the Living Update. Some of the design restrictions in Robotic Boogaloo helped this be a palatable first choice for us to promote the RB Team’s work.<br />
The stuff that the community is doing keeps getting better.  At this point, it’s impossible to ignore, and so we’re not.</p>
<p><b>2) The community produced more items for RB than actually made it into this update. What was your selection process? What factors meant some items were accepted and others rejected?</b><br />
Since the robo-hats are based on other items, we wanted to make sure that didn’t destroy the value in some of the rare and mysterious items that already existed in the game in a limited form from promotions, events, etc.<br />
Other designs were based on game play expectations, implementation, or craftsmanship. Some of the hats had multiple submitted versions and in those cases we judged them against each other and the better-looking item was selected.<br />
Several of us got together and reviewed items based on those concepts, and the final list is the result of that.</p>
<p><b>3) The accompanying comic was created by Heartsman. Should Valve release another bound edition of the games’ comics such as “VALVE PRESENTS: THE SACRIFICE AND OTHER STEAM-POWERED STORIES” will his work feature in this too? On a further note, can President Kisses Von Butternubs now be considered to be canon?</b><br />
Anything canon should come from the team here; we view the comic as a possible alternate universe. This comic may inspire more community made comics and other branches of the TF universe. While we don’t want too many people steering the canon for TF, we love to see where the characters are taken, and having a bound compilation of TF spin-offs would be something I would love to have on my bookshelf. Why no mention of the future engineer? He’s pretty much incredible</p>
<p><b>4) RB sees the largest number of cosmetic items added in a single update. Will Valve be focusing on huge updates of this nature in the future or was this a one off? Are we going to see more old hats discontinued to make way for these new items?</b><br />
This is a new concept. Our players might love it. We think they will appreciate it, but that’s to be seen. We’d like to see the response. The import tool we used to help the RB come to fruition is designed to make updates like this more possible, and we hope to nurture even more events like this, should it bring widespread joy to TF.<br />
Broadly speaking, we would like to release more content faster, and the RB update has helped us consider just what it takes to do it right.</p>
<p><b>5) The Team Fortress cabal at Valve has seen a fair turn over its lead players over the years. Is this move into further embracing community content something that’s come from its new members, or is this just an extension of previous policies?</b><br />
Every time we get you guys (caring fans) involved in working with us, the result has been positive. Many of the members who helped create TF are still heavily involved. This update is a logical extension of things we’ve been doing &#8212; we have the best fans and we like them to get directly involved and whenever we can, and we’d like them to be rewarded for their work.</p>
<p><b>6) TF2 is starting to show its age when compared to more recent Valve titles. Dota2’s system is apparently a lot easier for computers to handle because it compiles all the models and textures for the hero and its items together as such there are less ‘draw calls’. Now that steampipe is in place, does this open TF2 up for some more dramatic changes?</b><br />
TF2 has helped engineer systems like the ones Dota2 is using. We’re glad we had the opportunity to figure out how to improve cosmetics and packing them in to characters.  TF is constantly trying out new ways to outfit characters and evolving the software, but steampipe doesn’t have anything to do with the runtime performance of the game.<br />
Because TF2 is around six years old, there are more limitations on what we can do, but these haven&#8217;t stopped us nor our fans from coming up with really novel and interesting ideas. The team here is constantly innovating and that experience improves future products. Valve gets a chance to see what customers want in their multiplayer games. Games like Dota 2 will only be better for some of the limitations we’re learning about through TF2.<br />
Valve loves when our customers benefit from and enrich the games that they play.  We developed the Steam Workshop to promote this<span style="text-decoration: line-through;"> </span>as a Steam-level concept, not something specific to Valve-made games.  Many of us got into making games by modding products, but now we are making it easier for the next generation to do it and get paid doing it.<br />
<a href="http://www.kritzkast.com/?attachment_id=4919"><img class="alignnone size-full wp-image-4906" alt="kk_int_rb" src="http://www.kritzkast.com/wp-content/uploads/2013/05/kk_int_rb.png" width="640" height="316" /></a><br />
<b>7) Do you think the RB update will have any effect on the what has become known as the artstyle of TF2? Are you expecting to see an influx of ‘robotized’ weapons in the steam workshop as result of this update?</b><br />
I do believe there will be more robotized pieces of gear, but I’m looking more forward to seeing what else the community will do. The guys and girls on the team are constantly passing around great fan-made things. Prop replicas, hand knit dolls, artwork, movies, lego sculptures, paper craft – I expect and hope to see more complete ideas. Maybe it’s not enough to just pitch a new item – build a reason for people to understand why it exists – weave it into fiction or contextualize it. If the only thing we saw from this update was an increase in the production of robotic wearables, I would be disappointed. This update should empower players to go bigger with their ideas in a more complete way than just modeling and texturing.  Again, the production value on what the RB team did is incredible.  I would love for another team of artists, animators, and designers to come in and challenge that.  Or perhaps it will come to be that some robots will come up with the next hot update.  I wouldn’t mind.</p>
<p><b>8) There have been screen shots released of development versions of TF2 that seemed to suggest the possibility of equipping more misc items at once. Is this something item creators should be aware of; to shift their focus from hats to belt accessories?</b><br />
What? TF2 fail to keep all of its contents secret? That’s unpossible.</p>
<p><b>9) RB is being released alongside a revamped workshop submission tool. Was the timing deliberate, “Look what these guys have made! Here’s a new tool to help you do the same.” Or was it a happy coincidence?</b><br />
The import tool is a really important tool for the future of shipping user generated content. Previously we could see something in the Workshop, see that everybody loves it, and download it – only to find out that the item was absolutely insane. Poly counts could be through the roof, LODs were really weird, or the item was as expensive to render as the characters.<br />
The Workshop is the wild west and the importer is a sheriff. We’ve designed the importer with technical limits so that we will know that an item coming from the import tool must be of reasonable budget. Should we fill the game with items built under those restrictions – performance will hold up. With these technical restrictions in place, we&#8217;ve also done a bunch of work behind the scenes to make getting content into the game much more efficient for members on the team. Together, these changes mean that we can ship more content more quickly, and with fewer concerns about performance, etc.<br />
Once we saw what was being done with the update, we decided to get the tool to the RB team. It’s given us a good sample size of external perspective and testing. Their team has had to retrofit some of their art and were subject to re-exporting a few times. We thank them for that and hope that it has been worth their trouble.  Our intention is to keep working on the tool and improve it &#8211; to make it easier or change constraints if things go one way or another.  Much like TF, we expect it will evolve with the will of the community.</p>
<p><b>10) There’s rumor of a taunt submission process tool coming out in the near future as well. Have community contributors been trying to make taunts for you, or is this a reaction to fan requests for more variety in the characters animations?</b><br />
Taunts are awesome! We would like more of them, but there are animation-specific issues that we haven&#8217;t solved yet. There are more things that can go wrong with them and the quality level for taunts is much harder to hit. We haven’t seen enough submissions or desire to make this worthwhile.</p>
<p><b>11) Some of the crates contain hats with new unusual effects. Will these effects be available on previous and future hats, or are they limited to the RB release hats only? Are community made unusual effects now going to be considered from the workshop?</b><br />
The RoboCrate unusual effects will have a chance to end up on previous and future hats, but only on unusuals from this crate. We’d like these effects to be special and landmark the Robotic Boogaloo. We are really interested in seeing that the community response to the RB effects are beloved before committing to a whole new system.</p>
<p><b>12) Are you hoping that the community will both come up with and action ideas into final products like this again? What would you look for in a project of this kind? Likewise, what would be the deal breakers?</b><br />
Yes, we absolutely want to see more fully fleshed-out concepts turned into something concrete. Our hope is that the community will look at this as an example of success but won&#8217;t stop there.<br />
TF is a much stronger game now than it&#8217;s ever been, thanks largely to the incredible community it has, players and content creators. We&#8217;re constantly impressed by the creativity and capability of the community, and so we&#8217;re hesitant to provide a specific direction. Instead, we&#8217;d encourage the community to do what inspires them. Enjoy this update then show us what you want to do next.</p>
<p>KritzKast wishes to thank both the Robotic Boogaloo team and Andrew Wilson for sparing us their time. The Source Filmmaker image for this post was created by <a href="http://steamcommunity.com/profiles/76561197991348132/" >Patrick Jr.</a></p>
<p><em>So long as there is Team Fortress 2 there will be KritzKast.</em></p>
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		<title>KritzKast #220: IAMA Cheese traitor</title>
		<link>http://www.kritzkast.com/kritzkast-220-iama-cheese-traitor</link>
		<comments>http://www.kritzkast.com/kritzkast-220-iama-cheese-traitor#comments</comments>
		<pubDate>Tue, 14 May 2013 20:30:56 +0000</pubDate>
		<dc:creator>Kritzkast</dc:creator>
				<category><![CDATA[Episodes]]></category>
		<category><![CDATA[Kritzkast]]></category>
		<category><![CDATA[Episode]]></category>

		<guid isPermaLink="false">http://www.kritzkast.com/?p=4877</guid>
		<description><![CDATA[It seems as though something big is on the horizon as we didn&#8217;t have an update this week. However we still had a tone of stuff to talk about Ranging from community actives to how much sweat valve need to make a good game. Trust me, if you listen to the episode it all makes. Plus now you can cool off with a nice glass of bonk. If they were still available in the [...]]]></description>
			<content:encoded><![CDATA[<p>It seems as though something big is on the horizon as we didn&#8217;t have an update this week. However we still had a tone of stuff to talk about Ranging from community actives to how much <a href="http://www.pcgamer.com/2013/05/07/dont-be-nervous-but-valve-still-wants-to-measure-your-sweat/" >sweat</a> valve need to make a good game. Trust me, if you listen to the episode it all makes. Plus now you can cool off with a nice <a href="http://store.valvesoftware.com/product.php?i=MU422" >glass of bonk</a>. If they were still available in the store that is.</p>
<p style="text-align: center;"><img class="aligncenter" alt="" src="https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-prn1/935562_532288886806434_1839475480_n.png" width="576" height="432" /></p>
<p>Do you remember &#8220;Hatgate&#8221;? Yep, that the name of the <a href="http://skullgirls.com/2013/05/skullgirls-tf2-promotional-hats/" >Skullgirls incident</a>. Now it seems like their promised hats may actually be added to the game. If we the TF2 Community like them. They have been added to the workshop for people to view and if they get enough attention they might just make it in the game. We give our opinions on them, but if you wish to see for yourself, <a href="http://steamcommunity.com/profiles/76561198071484720/myworkshopfiles/?appid=440&amp;p=1" >have a look here</a>.</p>
<p>In the rest of the TF2 Community we have the Game changing realization that <a href="http://etf2l.org/2013/05/12/highlander-season-4-powered-by-blackout-gaming-grand-final/" >SNSD are not the best</a> HL team in ETF2L. In our backyard, we host a raffle, giving away far <a href="http://www.kritzkast.com/kritzkast-27-raffle" >over 27 hats</a>. The guys at Teamfortress.tv help with the <a href="http://www.kritzkast.com/i49.tf" >i49 Fundraise</a>r by putting on <a href="http://www.vanillatf2.org/2013/05/i49-fundraiser-showmatches/" >2 showmatch&#8217;s</a> of hypertheical Lan Finals. Plus, we find out what its like to make a bot that gathers you over <a href="http://www.reddit.com/r/tf2/comments/1e03tn/iama_steam_market_bot_writer_who_recently_got/" >$10,000 worth of TF2 loot</a>, only to have it deleted from your account.</p>
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		<title>KritzKast #219: Steampipe and Scandal</title>
		<link>http://www.kritzkast.com/kritzkast-219-steampipe-and-scandal</link>
		<comments>http://www.kritzkast.com/kritzkast-219-steampipe-and-scandal#comments</comments>
		<pubDate>Thu, 09 May 2013 18:14:49 +0000</pubDate>
		<dc:creator>Kritzkast</dc:creator>
				<category><![CDATA[Episodes]]></category>
		<category><![CDATA[Kritzkast]]></category>
		<category><![CDATA[Episode]]></category>

		<guid isPermaLink="false">http://www.kritzkast.com/?p=4851</guid>
		<description><![CDATA[Steampipe has finally dropped and in case you haven&#8217;t noticed everyone survived. Wahoo. That&#8217;s not to say there wasn&#8217;t a need to immediately apply a  patch since sv_pure had gone mad and people weren&#8217;t allowed to spray their tags everywhere. Despite lots of things not breaking, P-REC, the auto-recording utility for comp players didn&#8217;t survive. There&#8217;s been a patch/download for it already though. While we&#8217;re still on the comp side of [...]]]></description>
			<content:encoded><![CDATA[<p><a href="https://support.steampowered.com/kb_article.php?ref=7388-QPFN-2491" ><img class="alignleft size-medium wp-image-4852" alt="steam-pipes" src="http://www.kritzkast.com/wp-content/uploads/2013/05/steam-pipes-300x219.png" width="300" height="219" />Steampipe</a> has finally dropped and in case you haven&#8217;t noticed everyone survived. Wahoo. That&#8217;s not to say there wasn&#8217;t a need to immediately apply a  <a href="http://wiki.teamfortress.com/wiki/May_2,_2013_Patch" >patch</a> since sv_pure had gone mad and people weren&#8217;t allowed to spray their tags everywhere. Despite lots of things not breaking, P-REC, the auto-recording utility for comp players didn&#8217;t survive. There&#8217;s been a patch/<a href="https://bitbucket.org/olegko/p-rec/downloads" >download</a> for it already though.</p>
<p>While we&#8217;re still on the comp side of TF2 there&#8217;s a few stories for you. Cbear and Mr Slin have the <a href="http://www.twitch.tv/teamfortresstv/c/2243911" >livestream</a> up for Comp vs Pros 5. We&#8217;ll not spoil it for you by telling you who won. Our server providers, Hypernia are <a href="http://etf2l.org/2013/05/01/etf2l-partners-with-hypernia/" >partnering</a> with ETF2L. The 8bit 2D fan made version of TF2, Gang Garrison 2 is running their own 3v3 single elimination <a href="http://www.ganggarrison.com/forums/index.php?topic=33769.0" >tournament</a>. Redditor, <a href="http://redd.it/1dglil" >renalucario</a> captures blow by blow the nightmare that was ESEA incorporating a bitcoin farming botnet into their anti-cheat client.</p>
<p>Geel9 (co-creator of <a href="http://scrap.tf" >scrap.tf</a> along with Jessecar) has agreed to being interviewed by KritzKast. We&#8217;re asking for your help coming up with questions for him. Even if you can&#8217;t think of a good question there&#8217;s still a chance to win hats by <a href="http://scrap.tf/voting" >voting</a> on other peoples&#8217;.</p>
<p>Lastly we&#8217;d like to share with you this beautiful video explaining what happens between teleporters.<br />
<iframe src="http://www.youtube.com/embed/PF7YiEa3TRM" height="360" width="640" allowfullscreen="" frameborder="0"></iframe></p>
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		<title>KritzKast #218: Treadmill porn</title>
		<link>http://www.kritzkast.com/kritzkast-218-treadmill-porn</link>
		<comments>http://www.kritzkast.com/kritzkast-218-treadmill-porn#comments</comments>
		<pubDate>Wed, 01 May 2013 17:15:18 +0000</pubDate>
		<dc:creator>Kritzkast</dc:creator>
				<category><![CDATA[Episodes]]></category>
		<category><![CDATA[Kritzkast]]></category>
		<category><![CDATA[Episode]]></category>

		<guid isPermaLink="false">http://www.kritzkast.com/?p=4829</guid>
		<description><![CDATA[There&#8217;s something new, interesting and unexplained in your Team Fortress 2. We&#8217;re not just talking about our lead audio editor, DougRattmAnnThEpyRo making his début performance as a host. The RoboCrate has trundled into our lives and we can&#8217;t say for certain what this means. Never has this stopped us from random speculation in the past, nor shall it now. It has no key and no expiry date, neither does Doug. Speaking of unholy abominations, MisterMulluc [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.kritzkast.com/wp-content/uploads/2013/05/360fx360f.png"><img class="size-full wp-image-4831 alignleft" alt="robocrate" src="http://www.kritzkast.com/wp-content/uploads/2013/05/360fx360f.png" width="202" height="238" /></a>There&#8217;s something new, interesting and unexplained in your Team Fortress 2. We&#8217;re not just talking about our lead audio editor, DougRattmAnnThEpyRo making his début performance as a host. The <a href="http://wiki.teamfortress.com/wiki/Mann_Co._Supply_Crate#58" >RoboCrate </a>has trundled into our lives and we can&#8217;t say for certain what this means. Never has this stopped us from random speculation in the past, nor shall it now. It has no key and no expiry date, neither does <a href="https://soundcloud.com/dougrattmannthepyro" >Doug</a>.</p>
<p>Speaking of unholy abominations, MisterMulluc has combined <a href="http://www.comedycentral.com/shows/futurama" >Futurama</a> and SFM to bring you the GentleBot Hell video.</p>
<p><iframe src="http://www.youtube.com/embed/MLPkKZS6q9k" height="360" width="640" allowfullscreen="" frameborder="0"></iframe></p>
<p>In other crate related news the <a href="http://wiki.teamfortress.com/wiki/Mann_Co._Supply_Crate#22" >Refreshing Summer Cooler</a> and the <a href="http://wiki.teamfortress.com/wiki/Mann_Co._Supply_Crate#6" >Festive Winter Crates</a> have both had their descriptions updated. There&#8217;s a new filter for client downloads to &#8221;Only allow map files&#8221; rather than all those other pesky media files that many servers use to set themselves apart.</p>
<p>A quick reminder to set your alarms on StarWars day so you don&#8217;t miss the <a href="http://teamfortress.tv/forum/thread/6770" >Comp vs Pros</a> match. And a shout out of joy to the <a href="http://www.kritzkast.com/kkdd">Ducks</a> for their 2nd place win in the UGC EU Platinum League.</p>
<p>Trading news and there&#8217;s a new tool for checking the highs and lows of items over time courtesy of <a href="http://trade.tf/spreadsheet" >Trade.tf</a></p>
<p>Lastly, what do you get if you combine an <a href="http://www.oculusvr.com/" >Oculus Rift</a> with an the <a href="http://www.virtuix.com/" >Virtuix Omni</a>? Well, other than a fully immersive game on an omnidirectional treadmill? Game porn. And like the real thing you don&#8217;t want anyone watching you while you&#8217;re playing because you may be having fun but you <a href="http://youtu.be/qpHWJMytx5I" >look like</a> a right dick.</p>
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		<title>KritzKast #217: Ponies, Rainbows and Wolfs</title>
		<link>http://www.kritzkast.com/kritzkast-217-ponies-rainbows-and-wolfs</link>
		<comments>http://www.kritzkast.com/kritzkast-217-ponies-rainbows-and-wolfs#comments</comments>
		<pubDate>Wed, 24 Apr 2013 12:13:55 +0000</pubDate>
		<dc:creator>Kritzkast</dc:creator>
				<category><![CDATA[Episodes]]></category>
		<category><![CDATA[Kritzkast]]></category>
		<category><![CDATA[Episode]]></category>

		<guid isPermaLink="false">http://www.kritzkast.com/?p=4797</guid>
		<description><![CDATA[This week we are joined by the very joyful Ace from Wolfsgorawr. He fits in perfectly with our crazy ensemble  He&#8217;s a great person to talk about the new cvar &#8220;cl_first_person_uses_world_model&#8221; That allows you to view your world model in first person. Officially made for the Oculas Rift, this option has been given to us to at least pretend that we have that sweet piece of hardware. We also talk about how certain [...]]]></description>
			<content:encoded><![CDATA[<p>This week we are joined by the very joyful Ace from<a href="http://www.youtube.com/wolfsgorawr" > Wolfsgorawr</a>. He fits in perfectly with our crazy ensemble  He&#8217;s a great person to talk about the new cvar &#8220;<a href="http://www.youtube.com/watch?v=ntmZpnTVlMM" >cl_first_person_uses_world_model</a>&#8221; That allows you to view your world model in first person. Officially made for the Oculas Rift, this option has been given to us to at least pretend that we have that sweet piece of hardware. We also talk about how <a href="http://teamfortress.tv/forum/thread/1920/1" >certain plugins</a> my become obsolete due to valve restricting how you connect to secure servers with the use of &#8220;-insecure&#8221;. Makes no sense? listen in for it all to be revealed.</p>
<p><img class="alignleft" alt="" src="http://wiki.teamfortress.com/w/images/8/89/Conspiracy_Cap.png" width="266" height="389" />This week also revealed how people can get their hands on one of the <a href="http://wiki.teamfortress.com/wiki/Conspiracy_Cap" >reddit</a> <a href="http://wiki.teamfortress.com/wiki/Public_Accessor" >hats</a>. Actually, your chance to get one has already passed. You needed to participate in the reddit April fools event. But if you did you can now redeem it by going to <a href="http://www.reddit.com/f2p/steam" >This Link</a>. Their methods have caused a bit of confusion and to a certain degree, anger. But we were guilty of that when we released the Lo-Fi right?</p>
<p>A Public Service Announcement comes next in the form of a <a href="https://support.steampowered.com/kb_article.php?ref=7388-QPFN-2491" >date for Steampipe&#8217;s release</a>. April 30th is the day it will be unleashed on the world. Make sure you have the space on your computer and if your a server admin, make sure you mark that date in your calendar to update all of your servers.</p>
<p>After that we talk about the ESEA season 13 finals between High Rollers Gaming and Classic Mixup. As always, it was an intense match with crazy moves being played all over the place. Check out the <a href="http://www.twitch.tv/esea_orange/b/393867230" >VOD</a> and see for yourself. Or maybe you&#8217;d like to enter a 1v1 soldier Ladder. No? What if i told you the prize was a Fully working Arcade Machine? Suddenly its more appealing. Check out <a href="http://www.mweb.co.za/games/ViewNewsArticle/tabid/2549/Article/6284/MWEB-GameZone-presents-The-Team-Fortress-1v1-soldier-ladder.aspx" >MWEB&#8217;s Page</a> for all the details.</p>
<p>Lastly we have our player of the week. RedXM. He created <a href="http://tf2.gamebanana.com/sprites/4456" >a Fantastic Add on</a> That changed your Healing beam&#8217;s floating plus&#8217; with Kritzkast Logos. We Love it. If you check it out, we&#8217;re sure you&#8217;ll love it too.</p>
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		<title>KritzKast #216: Playing with our Toys</title>
		<link>http://www.kritzkast.com/kritzkast-216-playing-with-our-toys</link>
		<comments>http://www.kritzkast.com/kritzkast-216-playing-with-our-toys#comments</comments>
		<pubDate>Tue, 16 Apr 2013 13:51:51 +0000</pubDate>
		<dc:creator>Kritzkast</dc:creator>
				<category><![CDATA[Episodes]]></category>
		<category><![CDATA[Kritzkast]]></category>
		<category><![CDATA[Episode]]></category>

		<guid isPermaLink="false">http://www.kritzkast.com/?p=4775</guid>
		<description><![CDATA[Some people were wondering why there was no update this week. We here at kritzkast don&#8217;t wonder such things. For we know that Valve are currently on their Hawaii Holiday. So no need to worry about the lack of bug fixes. However, that doesn&#8217;t mean there is nothing to talk about. Last Sunday was the Finals of the Ready Steady Pan tournament II. Agro and Ruskey were lucky enough to cast the [...]]]></description>
			<content:encoded><![CDATA[<p>Some people were wondering why there was no update this week. We here at kritzkast don&#8217;t wonder such things. For we know that Valve are currently on their Hawaii Holiday. So no need to worry about the lack of bug fixes. However, that doesn&#8217;t mean there is nothing to talk about. Last Sunday was the Finals of the Ready Steady Pan tournament II. Agro and Ruskey were lucky enough to cast the finals and use far more pan based puns as humanly possible. If you want to watch the PANdemonium that was the finals, <a href="http://www.youtube.com/watch?v=jyrg-lmkV1A" >click on this link</a> and you can relive it as if you were there. Going on at the same time was the <a href="http://charity.tragicservers.com/" >Tip of the Hats</a> event. Trying to raise money for <a href="http://www.onestepcamp.org/" >one step camp</a>, the event featured 2 days of 12 hour TF2 live streaming with various different events and personalities from TF2. The list is too long to mention here, but you can recap on everything that happened <a href="http://www.twitch.tv/tipofthehats" >here</a>.</p>
<p><a href="http://www.kritzkast.com/wp-content/uploads/2013/04/NECA-H+S.png"><img class="aligncenter size-full wp-image-4779" alt="NECA-H+S" src="http://www.kritzkast.com/wp-content/uploads/2013/04/NECA-H+S.png" width="500" height="300" /></a></p>
<p>We couldn&#8217;t have a show this week with out talking about all the toys. Yes thats right, more of the NECA series of action figures have started to pop-up for <a href="http://www.toywiz.com/necafortressset2.html" >pre-order</a>. However NECA have made no announcement about these figures&#8230;or the July release date that seems to be attached to them all. If you can&#8217;t wait til July, Then why not head over to the TF2 and get yourself a <a href="http://store.valvesoftware.com/product.php?i=S0408" >Plushie Balloonicorn</a>. This beckons the question&#8230;isn&#8217;t it actually a plushicorn?</p>
<p>If that isn&#8217;t enough, The fans have also been hard at work making toys for us. If you head over to <a href="http://www.shapeways.com/shops/PsychobobArts" >Psychobob Arts Shapeways shop</a>, you&#8217;ll see he has created a fully upgradeable <a href="http://www.youtube.com/watch?v=sO7POvaU9zg" >Sentry gun</a>. As awesome as it looks, is it legal? Over in the prop world, we have been treated to a collection of great looking <a href="https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-prn1/893045_562486273773465_291246852_o.jpg" >TF2 replica weapons</a> by HVD Props. They are planning on creating at least 1 weapon for each class. To follow their progress head over to their <a href="https://www.facebook.com/HVDprops" >facebook page</a></p>
<p>Though it&#8217;s too late to vote, you can still see someone from Valve&#8217;s staff in a <a href="http://meninkilts.rmhcseattle.org/" >kilt</a>.</p>
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		<title>KritzKast #215: Lecture Valley Fools</title>
		<link>http://www.kritzkast.com/kritzkast-215-lecture-valley-fools</link>
		<comments>http://www.kritzkast.com/kritzkast-215-lecture-valley-fools#comments</comments>
		<pubDate>Wed, 10 Apr 2013 14:53:54 +0000</pubDate>
		<dc:creator>Kritzkast</dc:creator>
				<category><![CDATA[Episodes]]></category>
		<category><![CDATA[Kritzkast]]></category>
		<category><![CDATA[Episode]]></category>

		<guid isPermaLink="false">http://www.kritzkast.com/?p=4763</guid>
		<description><![CDATA[Yes, of course it was April Fool&#8217;s day last week. Valve&#8217;s chance to make fun of us by feeding us misinformation. This time round they teamed up with Reddit to declare that reddit had taken ownership of TF2. The official Wiki played along with multiple updates that just weren&#8217;t true, including koth_egmill, the Easter Bundle and a wonderful animation for the Pit-Boy. ETF2L got in on the fun too. Claiming the beloved eSports [...]]]></description>
			<content:encoded><![CDATA[<p>Yes, of course it was April Fool&#8217;s day last week. Valve&#8217;s chance to make fun of us by feeding us misinformation. This time round they teamed up with Reddit to declare that reddit had taken <a href="http://www.teamfortress.com/post.php?id=10307" >ownership</a> of TF2. The official Wiki <a href="http://wiki.teamfortress.com/wiki/Team_Fortress_Wiki%3AApril_Fools%27_Day/2013" >played along</a> with multiple updates that just weren&#8217;t true, including koth_egmill, the <a href="http://wiki.teamfortress.com/wiki/Easter_Bundle" >Easter Bundle</a> and a wonderful animation for the Pit-Boy.<br />
<iframe src="http://www.youtube.com/embed/2k9ksZriAtw" height="360" width="640" allowfullscreen="" frameborder="0"></iframe><br />
ETF2L got in on the fun too. Claiming the beloved eSports celeb, TivQ was a hacker. There were some red faces when it was revealed to be a hoax later on.</p>
<p>There&#8217;s a bit of a cross over with the real and fake when it comes down to<img class="alignright size-full wp-image-4766" alt="lecture_valley" src="http://www.kritzkast.com/wp-content/uploads/2013/04/lecture_valley.png" width="298" height="220" /> the proper update. Reddit hats, the <a href="http://wiki.teamfortress.com/wiki/Conspiracy_Cap" >Conspiracy Cap</a> and the <a href="http://wiki.teamfortress.com/wiki/Public_Accessor" >Public Accessor</a> have been added to the game, though no news on how to actually get them yet. In addition there was a secret Easter egg on the April 1st blog post. Clicking the full stop at the end of the post takes you to <a href="http://www.teamfortress.com/lecturevalley/" >The Teufort Reader</a> and series of Adverts for Lecture Valley and Mann Co. products. Included in this may-be-fake-may-be-real line up are a medieval teleporter, Dispenser costumes and lots of nutmeg.</p>
<p>Good news for VR fans, the HUD on the Occulus Rift we talked about in <a href="http://www.kritzkast.com/kritzkast-213-into-the-rift" >eps.213</a> week has been updated, along with new input parameters for Razer&#8217;s <a href="http://www.razerzone.com/gaming-controllers/razer-hydra" >Hydra</a> controller.</p>
<p>It&#8217;s been a long enough wait but <a href="http://www.telltalegames.com/pokernight2/unlocks/steam" >Poker Night at the Inventory 2</a> is finally available as pre-order. That means new TF2 items and luckily enough we have the creator of those items in our hosts list. We grill Ruskeydoo about the  <a href="http://wiki.teamfortress.com/wiki/Bloodhound" >Bloodhound</a>, <a href="http://wiki.teamfortress.com/wiki/Dapper_Disguise" >Dapper Disguise</a>, <a href="http://wiki.teamfortress.com/wiki/Necronomicrown" >Necronomicrown</a>, <a href="http://wiki.teamfortress.com/wiki/Samson_Skewer" >Samson Skewer</a> and the <a href="http://wiki.teamfortress.com/wiki/Long_Fall_Loafers" >Long Fall Loafers</a>. He didn&#8217;t make the loafers, but four out of five aint bad.</p>
<p>There&#8217;s manic gameplay on the eSports front too. Starting with a <a href="http://www.twitch.tv/kritzkast/c/2137185" >Ready Steady Pan</a> Semi-Final. Ruskeydoo and Agro casted this match between <a href="http://pan.int.tf/teams/79/" >itsallgood</a> and <a href="http://pan.int.tf/teams/65/" >Goon Partchers</a>. We did such a good job they&#8217;re letting us cast the final next week too.</p>
<p>Agro joined Khalesi and Commedian to cast the final round of the <a href="http://www.twitch.tv/comediantf2/b/387882009" >Round Robin</a>&#8216;s 7th EU Mentoring Tournament.</p>
<p>Finally, there&#8217;s and epic competition ahead in the 5th  <a href="http://youtu.be/dXmTkjpZqgU" >Community Vs Pros</a>. 9 communities are represented to fight against the pro team of AG.</p>
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		<title>KritzKast #214: Paid to Play</title>
		<link>http://www.kritzkast.com/kritzkast-214-paid-to-play</link>
		<comments>http://www.kritzkast.com/kritzkast-214-paid-to-play#comments</comments>
		<pubDate>Tue, 02 Apr 2013 11:29:08 +0000</pubDate>
		<dc:creator>Kritzkast</dc:creator>
				<category><![CDATA[Episodes]]></category>
		<category><![CDATA[Kritzkast]]></category>
		<category><![CDATA[Episode]]></category>

		<guid isPermaLink="false">http://www.kritzkast.com/?p=4732</guid>
		<description><![CDATA[A small update sees shiny new medals for the Ready Steady Pan Tournament &#8211; season 2 added. The restrictions for the Tomb Raider promotional items are removed. Mann&#8217;s Mint and After Eight paints are available through the Mann Co. Store. Lets not forget the adjustments made to the TF2 beta in readiness for the now fabled SteamPipe update. In &#8216;the future&#8217;s brighter&#8217; news, there&#8217;s to be a new TF2 comic [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://wiki.teamfortress.com/wiki/Ready_Steady_Pan_Participant_Season_2"><img class="size-medium wp-image-4734 alignleft" alt="RED_Ready_Steady_Pan_Participant_Season_2" src="http://www.kritzkast.com/wp-content/uploads/2013/04/RED_Ready_Steady_Pan_Participant_Season_2-300x208.png" width="300" height="208" /></a>A small <a href="http://wiki.teamfortress.com/wiki/March_27,_2013_Patch" >update</a> sees shiny new <a href="http://wiki.teamfortress.com/wiki/Ready_Steady_Pan_Participant_Season_2" >medals</a> for the Ready Steady Pan Tournament &#8211; season 2 added. The restrictions for the Tomb Raider promotional items are removed. Mann&#8217;s Mint and After Eight paints are available through the Mann Co. Store. Lets not forget the adjustments made to the TF2 beta in readiness for the now fabled SteamPipe update.</p>
<p>In &#8216;the future&#8217;s brighter&#8217; news, there&#8217;s to be a new TF2 <a href="http://anoia.tumblr.com/post/46605620267/tf2-fandom" >comic</a> coming in a month or two, sadly not to be linked to a major update. Despite what you may have heard Valve&#8217;s <a href="http://www.pixelenemy.com/tweets-fire-up-rumours-something-is-coming-from-valve/" >secret</a> meetings at GDC were simply an inelaborate troll.</p>
<p>A Pomona College senior writing an Economics &amp; Psychology thesis is <a href="http://www.reddit.com/r/tf2/comments/1bc1r0/get_paid_to_play_tf2_for_science_self_post_please/" >paying</a> for people to play on his server then answer a 10min survey. Sounds brilliant but the reality is that the most you can expect to get it $2 for your time and chances are you don&#8217;t qualify anyway. You&#8217;ve got to be a pure free to play user with no experience of buying or trading and 10hours of TF2 on your account. That rules me out, and pretty much everyone I&#8217;ve ever met.</p>
<p>The Round Robin are looking for <a href="http://theroundrob.in/post/46523656572/calling-all-casters" >casters</a> for their seventh season. Everyone is welcome to give it a try. It may be daunting to think of yourself in that role but if you&#8217;re willing to give it a try they&#8217;re more than happy to help you fulfil that dream.</p>
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		<title>KritzKast #213: Into the Rift</title>
		<link>http://www.kritzkast.com/kritzkast-213-into-the-rift</link>
		<comments>http://www.kritzkast.com/kritzkast-213-into-the-rift#comments</comments>
		<pubDate>Thu, 28 Mar 2013 14:56:01 +0000</pubDate>
		<dc:creator>Kritzkast</dc:creator>
				<category><![CDATA[Episodes]]></category>
		<category><![CDATA[Kritzkast]]></category>
		<category><![CDATA[Episode]]></category>

		<guid isPermaLink="false">http://www.kritzkast.com/?p=4703</guid>
		<description><![CDATA[This week&#8217;s update was all about the Oculus Rift as Team Fortress 2 is the first game to officially offer support for it. The Oculus Rift a Visual peripheral still in development that is placed upon the head. It fills your full field of vision with a 3D view of the game you are playing. It looks like an extremely immersive piece of technology, which valve have picked up on and are trying to promote. To help with this cause valve [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.oculusvr.com/"><img class="alignleft size-medium wp-image-4720" alt="oculus_rift_e3" src="http://www.kritzkast.com/wp-content/uploads/2013/03/oculus_rift_e3-300x154.png" width="300" height="154" /></a>This week&#8217;s update was all about the <a href="http://www.oculusvr.com/" >Oculus Rift</a> as Team Fortress 2 is the first game to officially offer support for it. The Oculus Rift a Visual peripheral still in development that is placed upon the head. It fills your full field of vision with a 3D view of the game you are playing. It looks like an extremely immersive piece of technology, which <a href="http://www.oculusvr.com/blog/team-fortress-2-in-the-oculus-rift/" >valve have picked up on</a> and are trying to promote. To help with this cause valve have added an in game Oculus Rift <a href="http://wiki.teamfortress.com/wiki/TF2VRH" >Headset</a> for your characters to wear. The only way to get this item however is to have been a donator to their kickstarter before it closed or to purchase the developers kit. Due to the price of the dev kit at the moment, don&#8217;t expect to see a lot of people running around with this hat on just yet. However we think this is a great direction for games to be heading in and are glad that valve and TF2 are at the front of these developments.</p>
<p>The <a href="http://wiki.teamfortress.com/wiki/March_19,_2013_Patch" >update</a> also features the usual bugs that only 2 people noticed and a change to the upgrade to premium <a href="http://wiki.teamfortress.com/wiki/Upgrade_to_Premium_Gift" >item</a>. Now it looks like a copy of the game.</p>
<p><a href="http://steamcommunity.com/id/agentgraven/images/"><img class="alignright size-medium wp-image-4722" alt="community_image_1364223586" src="http://www.kritzkast.com/wp-content/uploads/2013/03/community_image_1364223586-245x300.png" width="245" height="300" /></a>We also have a bit of Public Service announcement for everybody. <a href="http://www.tf2outpost.com/" >TF2outpost.com</a> have a phishing mirror site at TF2outpost.net. Do not be fooled by how similar the site looks, it is in fact a way for phishers to steal your login details for steam. so be very careful when logging in. Remember, if in doubt, use steam guard.</p>
<p>Steam also updated and added a few features to the game hubs. Now you should be able to upload artwork you may have made for any game on steam. Team Fortress 2&#8242;s <a href="http://steamcommunity.com/app/440/images/" >Artwork page</a> has exploded in a flood of artwork from past and present.</p>
<p>We also have something that we believe to be a promo in the making. Head over to <a href="http://www.thekeyparty.com/" >Thekeyparty.com</a> and see who&#8217;s keys are currently in the bowl. Not making any sense? We believe that this is the hype machine for Poker night at the inventory 2. We also believe, looking at the recent promotional items from last weeks episode, that they correspond with some of the characters possibly in the game. Only time will tell if we are right.</p>
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		<title>KritzKast #212: Strange Bacon Grease</title>
		<link>http://www.kritzkast.com/kritzkast-212-strange-bacon-grease</link>
		<comments>http://www.kritzkast.com/kritzkast-212-strange-bacon-grease#comments</comments>
		<pubDate>Thu, 21 Mar 2013 11:43:39 +0000</pubDate>
		<dc:creator>Kritzkast</dc:creator>
				<category><![CDATA[Episodes]]></category>
		<category><![CDATA[Kritzkast]]></category>
		<category><![CDATA[Episode]]></category>

		<guid isPermaLink="false">http://www.kritzkast.com/?p=4686</guid>
		<description><![CDATA[Yum yum. Strange Bacon Grease isn&#8217;t just the title of this week&#8217;s show, it&#8217;s also one of the items released into the game. With it your run-of-the-mill pan can be made into a strange pan to record the score of your panging pan kills. This, along with the Mann Co. Painting Set is one of the possible drops from  the three new crates just added, #50, #56 and #57. If [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-medium wp-image-4692" title="Backpack_Strange_Bacon_Grease" src="http://www.kritzkast.com/wp-content/uploads/2013/03/Backpack_Strange_Bacon_Grease-272x300.png" alt="" width="272" height="300" />Yum yum. <a href="http://wiki.teamfortress.com/wiki/Strange_Bacon_Grease" >Strange Bacon Grease</a> isn&#8217;t just the title of this week&#8217;s show, it&#8217;s also one of the items released into the game. With it your run-of-the-mill pan can be made into a strange pan to record the score of your panging pan kills. This, along with the <a href="http://wiki.teamfortress.com/wiki/Mann_Co._Painting_Set" >Mann Co. Painting Set</a> is one of the possible drops from  the three new crates just added, #50, #56 and #57.</p>
<p>If you purchased Valve&#8217;s soundtrack CD, <a href="http://www.amazon.com/gp/product/B009DJB8I2/ref=as_li_qf_sp_asin_tl?ie=UTF8&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B009DJB8I2&amp;linkCode=as2&amp;tag=krit068-20">Portal 2: Songs to Test By</a><img style="border: none !important; margin: 0px !important;" src="http://www.assoc-amazon.com/e/ir?t=krit068-20&amp;l=as2&amp;o=1&amp;a=B009DJB8I2" alt="" width="1" height="1" border="0" /> then it&#8217;s time to break the seal and look inside the case. That code will earn you an <a href="http://wiki.teamfortress.com/wiki/Ap-Sap" >Ap-Sap</a>. If you bought the songs over any of the e-stores, you&#8217;re SOL. The good news is that you can still buy it and retroactively claim the device which will talk to you in Wheatley&#8217;s psychotically depressed voice. Just what you&#8217;ve always wanted.</p>
<p>While the indie title <a href="http://store.steampowered.com/app/219740/?snr=1_7_15__13" >Don&#8217;t Starve!</a> is still in pre-release it&#8217;s possible to get your hands of a <a href="http://wiki.teamfortress.com/wiki/Ham_Shank" >Ham Shank</a> (teehee) and your head on a <a href="http://wiki.teamfortress.com/wiki/Wilson_Weave" >Wilson Weave</a>. In related news several new hats and items have been added but not yet identified. <a href="http://steamcommunity.com/app/440/discussions/0/828933455622714402/" >Some say</a> they are to become part of a promo pack for Poker Night and the Inventory 2. A game yet to be announced. Ruskeydoo may have some inside knowledge but he&#8217;s not saying. Actually he mysteriously disappears to make a nice cup of tea around about the time we started to talk about it. Funny that. Still, we have some news from our own <a href="http://steamcommunity.com/id/Bubblebobbler" >BubbleBobbler</a> that the <a href="http://wiki.teamfortress.com/wiki/Dapper_Disguise" >Dapper Disguise</a> will be facial distorted when the spy speaks his lines. Now I want to see it too.</p>
<p>Two more things on the updates, I think we&#8217;ve figured out what sb_filter_incompatible_versions does and the TF2 beta has been brought up to date so they can run further tests on the Steampipe update&#8230; whenever that will be.</p>
<p>If you&#8217;ve been following the hardware news you may be under the impression that Xi3&#8242;s new Piston box is a steam box. Apparently Valve <a href="http://www.pcgamer.com/2013/03/12/valve-has-no-involvement-with-xi3s-piston/" >don&#8217;t</a> think it is. Xi3 unsurprisingly <a href="http://www.pcgamer.com/2013/03/13/xi3-disputes-valve-claims-of-no-involvement-in-project-piston/" >dispute</a> this.</p>
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