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	<title>The Podkast Network &#187; Blog</title>
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	<link>http://www.thepodkast.com</link>
	<description>Podkasts for Gamers.</description>
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		<title>KritzKast 27+ Raffle</title>
		<link>http://www.kritzkast.com/kritzkast-27-raffle</link>
		<comments>http://www.kritzkast.com/kritzkast-27-raffle#comments</comments>
		<pubDate>Sat, 11 May 2013 20:30:52 +0000</pubDate>
		<dc:creator>Kritzkast</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Kritzkast]]></category>

		<guid isPermaLink="false">http://www.kritzkast.com/?p=4862</guid>
		<description><![CDATA[Everybody loves free stuff. So that&#8217;s what we&#8217;ve got for you. Actually it&#8217;s ra1n you need to thank for this, with the help of the KK&#124;GU admin team, Santa Heavy, and some friends. All the KritzKast servers will see winners over the course of about 1.5 hours on May 11, 2013 - 10AM HST / 1PM PST / 3PM CST / 4PM EST / 9PM GMT  Every few minutes ra1n will randomly select a server, from which he&#8217;ll randomly [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-4864" alt="27raffle_640" src="http://www.kritzkast.com/wp-content/uploads/2013/05/27raffle_640.png" width="640" height="360" /></p>
<p>Everybody loves free stuff. So that&#8217;s what we&#8217;ve got for you. Actually it&#8217;s <a href="http://steamcommunity.com/id/GCRa1n/"  shape="rect">ra1n</a> you need to thank for this, with the help of the <a href="http://steamcommunity.com/groups/KKGU"  shape="rect">KK|GU admin team</a>, <a href="http://steamcommunity.com/profiles/76561198057068740/"  shape="rect">Santa Heavy</a>, and some friends. All the KritzKast <a href="http://kritzkast.com/servers">servers</a> will see winners over the course of about <strong>1.5</strong> hours on <strong>May 11, 2013 - 10AM HST / 1PM PST / 3PM CST / 4PM EST / 9PM GMT </strong></p>
<p>Every few minutes ra1n will randomly select a server, from which he&#8217;ll randomly select a winner. Check out the full details and the prize list <a href="https://www.evernote.com/shard/s115/sh/b0e6d505-4b3d-4ae6-87ae-e0a0f2d114e4/495d120a3ce5a9964e11b7f9b138c355" >here</a>.</p>
<p>We&#8217;ll see you on the <a href="http://kritzkast.com/servers" >servers</a> tonight. Or on the <a href="http://kritzkast.com/live" >live stream</a>, always.</p>
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		<title>Questions for Geel9</title>
		<link>http://www.kritzkast.com/questions-for-geel9</link>
		<comments>http://www.kritzkast.com/questions-for-geel9#comments</comments>
		<pubDate>Mon, 29 Apr 2013 16:30:18 +0000</pubDate>
		<dc:creator>Kritzkast</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Kritzkast]]></category>
		<category><![CDATA[scrap.tf]]></category>
		<category><![CDATA[trading]]></category>

		<guid isPermaLink="false">http://www.kritzkast.com/?p=4814</guid>
		<description><![CDATA[Without realising it KritzKast seems to have ended up getting into trading. I suppose it was inevitable since much of the game seems to be about hats now. It has been just over a month since we interviewed Brad Pitt of backpack.tf fame. Now we&#8217;ve set our sites on Geel9. For those not in the know Geel9 is the creator of scrap.tf, a mostly autonomous site for scrap, hat, key and [...]]]></description>
			<content:encoded><![CDATA[<p>Without realising it KritzKast seems to have ended up getting into trading. I suppose it was inevitable since much of the game seems to be about hats now. It has been just over a month since we interviewed <a href="http://www.kritzkast.com/kritzkast-interviews-brad-pitt">Brad Pitt</a> of backpack.tf fame. Now we&#8217;ve set our sites on Geel9. For those not in the know Geel9 is the creator of <a href="http://scrap.tf" >scrap.tf</a>, a mostly autonomous site for scrap, hat, key and misc banking. There&#8217;s more to it than that, of course, but Geel9 is rightly proud of the work he&#8217;s put into his bots.</p>
<p style="text-align: center;"><a href="http://scrap.tf/voting"><img class="size-full wp-image-4816 aligncenter" alt="scrap.tf_logo" src="http://www.kritzkast.com/wp-content/uploads/2013/04/scrap.tf_logo.png" width="489" height="125" /></a></p>
<p>Once again we&#8217;re asking for you to <a href="http://scrap.tf/voting" >submit your questions</a> but in the spirit of automated systems Geel9 has had a brainwave. He&#8217;s set up a section of his site where you <a href="http://scrap.tf/voting" >ask questions</a> and <a href="http://scrap.tf/voting?type=recent" >vote</a> on other peoples&#8217; submissions. If we end up using your questions you&#8217;ll win a <span style="color: #3366ff;">vintage</span> <a href="http://wiki.teamfortress.com/wiki/Lo-Fi" >Lo-Fi Longwave</a> and both priority and <a href="http://scrap.tf/priority" >priority+</a> on scrap.tf <strong>for life!</strong> Even if you didn&#8217;t get your question in there&#8217;s still <strong>100</strong> <span style="color: #ffff00;">unique</span> Lo-Fi up for grabs. To enter that draw all you need do is <strong>vote</strong> on someone else&#8217;s question.</p>
<p>The competition ends midnight, Sunday 12th May (GMT+1). Good luck to you all. We&#8217;ll be keeping an eye on the questions as they come in (<em>to check for horse sized duck submissions</em>).</p>
<p><em>Update:</em> Please submit your Qs here &#8211;&gt; <a href="http://scrap.tf/voting" >http://scrap.tf/voting</a> or else they won&#8217;t be counted.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kritzkast.com/questions-for-geel9/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Questions for Geel9</title>
		<link>http://www.kritzkast.com/questions-for-geel9</link>
		<comments>http://www.kritzkast.com/questions-for-geel9#comments</comments>
		<pubDate>Mon, 29 Apr 2013 16:30:18 +0000</pubDate>
		<dc:creator>Kritzkast</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Kritzkast]]></category>
		<category><![CDATA[scrap.tf]]></category>
		<category><![CDATA[trading]]></category>

		<guid isPermaLink="false">http://www.kritzkast.com/?p=4814</guid>
		<description><![CDATA[Without realising it KritzKast seems to have ended up getting into trading. I suppose it was inevitable since much of the game seems to be about hats now. It has been just over a month since we interviewed Brad Pitt of backpack.tf fame. Now we&#8217;ve set our sites on Geel9. For those not in the know Geel9 is the creator of scrap.tf, a mostly autonomous site for scrap, hat, key and [...]]]></description>
			<content:encoded><![CDATA[<p>Without realising it KritzKast seems to have ended up getting into trading. I suppose it was inevitable since much of the game seems to be about hats now. It has been just over a month since we interviewed <a href="http://www.kritzkast.com/kritzkast-interviews-brad-pitt">Brad Pitt</a> of backpack.tf fame. Now we&#8217;ve set our sites on Geel9. For those not in the know Geel9 is the creator of <a href="http://scrap.tf" >scrap.tf</a>, a mostly autonomous site for scrap, hat, key and misc banking. There&#8217;s more to it than that, of course, but Geel9 is rightly proud of the work he&#8217;s put into his bots.</p>
<p style="text-align: center;"><a href="http://scrap.tf/voting"><img class="size-full wp-image-4816 aligncenter" alt="scrap.tf_logo" src="http://www.kritzkast.com/wp-content/uploads/2013/04/scrap.tf_logo.png" width="489" height="125" /></a></p>
<p>Once again we&#8217;re asking for you to <a href="http://scrap.tf/voting" >submit your questions</a> but in the spirit of automated systems Geel9 has had a brainwave. He&#8217;s set up a section of his site where you <a href="http://scrap.tf/voting" >ask questions</a> and <a href="http://scrap.tf/voting?type=recent" >vote</a> on other peoples&#8217; submissions. If we end up using your questions you&#8217;ll win a <span style="color: #3366ff;">vintage</span> <a href="http://wiki.teamfortress.com/wiki/Lo-Fi" >Lo-Fi Longwave</a> and both priority and <a href="http://scrap.tf/priority" >priority+</a> on scrap.tf <strong>for life!</strong> Even if you didn&#8217;t get your question in there&#8217;s still <strong>100</strong> <span style="color: #ffff00;">unique</span> Lo-Fi up for grabs. To enter that draw all you need do is <strong>vote</strong> on someone else&#8217;s question.</p>
<p>The competition ends midnight, Sunday 12th May (GMT+1). Good luck to you all. We&#8217;ll be keeping an eye on the questions as they come in (<em>to check for horse sized duck submissions</em>).</p>
<p><em>Update:</em> Please submit your Qs here &#8211;&gt; <a href="http://scrap.tf/voting" >http://scrap.tf/voting</a> or else they won&#8217;t be counted.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Could the Tux be the new Bud?</title>
		<link>http://www.kritzkast.com/could-the-tux-be-the-new-bud</link>
		<comments>http://www.kritzkast.com/could-the-tux-be-the-new-bud#comments</comments>
		<pubDate>Thu, 14 Mar 2013 23:39:28 +0000</pubDate>
		<dc:creator>Kritzkast</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Kritzkast]]></category>

		<guid isPermaLink="false">http://www.kritzkast.com/?p=4639</guid>
		<description><![CDATA[Its kinda hard to not know that steam and TF2 have now been made available for Linux  Beside the hype associated with the change, Valve also added a new item into Team Fortress 2. The TUX. Now I say new, at the time of writing this 2 weeks have passed since the cut off point for being able to acquire this item. If you are unaware of the TUX, he is a Small penguin that sits at [...]]]></description>
			<content:encoded><![CDATA[<p>Its kinda hard to not know that steam and TF2 have now been made available for Linux  Beside the hype associated with the change, Valve also added a new item into Team Fortress 2. The TUX. Now I say new, at the time of writing this 2 weeks have passed since the cut off point for being able to acquire this item. If you are unaware of the TUX, he is a Small penguin that sits at the back of your characters hip. But the only way to acquire said item was by logging onto TF2 in Linux by March 1st.</p>
<p><img class="alignright" src="http://wiki.teamfortress.com/w/images/b/be/Sniper_Earbuds.png" alt="" width="247" height="196" />Sounds familial doesn&#8217;t it. Of course something similar was done a long time ago. When steam was added to Mac&#8217;s, they added in the Earbuds, which could only be acquired in a similar way, but with the use of a mac instead of Linux  If you are interested in the trading scene in the slightest, then you&#8217;ll know that Buds are a staple of trading, due to the limited number of them in the game. Having an item that will not increase in quantity makes it perfect for trading. Its &#8220;Value&#8221; remains fairly consistent as no more of them will be added to the game.</p>
<p>&#8220;Where are you going with this Tempest?&#8221; I hear you type in the comments box below. Well, when the tux was added to TF2 some people thought that we may have another Buds on our hands. Some people were also quick to dismiss this statement. I want to truly look at the possibility of this action and see if it has any merit at all. Firstly there is 1 massive flaw with the theory&#8230;&#8230;..the Tux is not tradeable. So the answer is no&#8230;&#8230;end of blog post</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>Oh Ok, Lets assume for a moment that in the near future it might be made tradeable. What would happen to the item. Would people jump on it? Would it get ignored or would it become a staple of Trading? Personally I feel that all 3 possibilities could happen. Let me explain why.</p>
<p><img class="alignleft" src="http://wiki.teamfortress.com/w/images/8/8f/Tux_Engineer.png" alt="" width="174" height="367" />Firstly we need to look at numbers. One of the things that made the Buds so valuable was how few there were of them. But is that the same with the Tux? Back when TF2 was added to the mac was when the player base was much smaller than it is today. It was before F2P exploded the game into every bodies pockets. As such it is naturally going to be a smaller number. In fact, I have the numbers right here.</p>
<p style="text-align: center;"><a href="http://tf2stats.net/item/Earbuds/143/" >7.6% of players own Earbuds</a><br />
<a href="http://tf2stats.net/item/Tux/1011/" >18.51% of players own a Tux</a></p>
<p>So as you can see, Buds win out on numbers. They are much more rare and as such will be the traders choice. But does that really mean that the Tux is worthless? It is still rare in comparison to other items. Plus, unlike Keys, Scrap Metal and other items in the game, there is now a set number of them that will not alter under any circumstance. Personally I feel that the Tux could have a place in trading. Say an item is worth half a bud. What do you do, You trade with a mountain or keys or scrap. Why not have Tux fill that gap?</p>
<p>However for this to work 2 things are required. Firstly, the aforementioned lack of trading on the item. But if we were in a dream world where you could trade it away, it would still require everybody to agree that it is worth anything. Just like Real life money. We all agree that a Dollar is worth a Dollar, a Pound is worth a Pound and a Yen is worth a Yen. That&#8217;s how money and items worth trading work. If the TF2 Community as a whole agreed to the value of the Tux, Then suddenly it would be worth something. However if we all agreed with was worthless, that&#8217;s how it would remain.</p>
<p>But really this whole post has been massively hypothetical. Until Valve let us trade with him, he is worth nothing more then bragging rights and sentimental value to those has him. but if that day does come it will be incredibly interesting to see how the community accepts or rejects him as a trading commodity. But until that day, Tux will remain our bondage clad friend strapped onto the back of our belts.</p>
<p style="text-align: center;"><em><strong>UPDATE</strong></em></p>
<p>So apparently I missed a trick here. If you read through the comments (I recommend that you do) You&#8217;ll see that the stats I gave you, although correct, don&#8217;t reflect the number of Buds in the game. As pointed out to me, some people could (and do) have multiple copies in their backpack. This has thrown off my stats. So lets refresh.</p>
<p style="text-align: center;"><a href="http://stats.tf/item/143/Earbuds" >There are currently 61,333 EarBuds in the game</a><br />
<a href="http://stats.tf/item/1011/Tux" >and a tiny 44,525 Tuxs in the game</a></p>
<p style="text-align: left;">Wow. I Just want to say I&#8217;m shocked. I&#8217;m shocked for multiple reasons. The first is that Earbuds could possibly be more common than the Tux. It was released at a time where there were less players and on an Apple Mac, which you had to own. As apossed to Linux where there was a larger population playing TF2 and the way to acquire it was off a free piece of software. But the biggest wow come from the comments themselves.</p>
<p style="text-align: left;">Multiple people commented on the numbers and still responded with something like &#8220;I still don&#8217;t think Tux could replace the Bud&#8221;. Why? We have just proven that the Tux is more rare than the buds, Yet people still don&#8217;t want to use it. This all boils back to what i was saying about currencies. People will only believe the TUX is worth something, if everybody thinks the tux is worth something.</p>
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		<title>Community Invasion</title>
		<link>http://www.kritzkast.com/community-invasion</link>
		<comments>http://www.kritzkast.com/community-invasion#comments</comments>
		<pubDate>Tue, 22 Jan 2013 18:56:18 +0000</pubDate>
		<dc:creator>Kritzkast</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Kritzkast]]></category>

		<guid isPermaLink="false">http://www.kritzkast.com/?p=4346</guid>
		<description><![CDATA[Wednesday is Community Invasion night here at KritzKast. That probably sounds worse than it really is. As much as we do love playing on our own servers its good to take the night off from doing admin every so often and just relax on one of yours. If you&#8217;d like to have KrizKast&#8217;s hosts join you on your servers and bring a bunch of our steam group along with us, [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><img class=" wp-image-4327 alignright" title="droppingby" src="http://www.kritzkast.com/wp-content/uploads/2013/01/droppingby.png" alt="" width="284" height="194" /><span style="font-size: 13px; line-height: 19px;">Wednesday is Community Invasion night here at KritzKast. That probably sounds worse than it really is. As much as we do love playing on our <a href="http://kritzkast.com/servers">own servers</a> its good to take the night off from doing admin every so often and just relax on one of yours. If you&#8217;d like to have KrizKast&#8217;s hosts join you on your servers and bring a bunch of our <a href="http://steamcommunity.com/groups/KritzKast" >steam group</a> along with us, fill in the form below. The more information you give the easier it will be for us to warn you of our impending arrival.</span></p>
<p><iframe src="https://docs.google.com/spreadsheet/embeddedform?formkey=dFRHM01VX3E0OHRmaFhKTm9zVFg3cEE6MQ" frameborder="0" marginwidth="0" marginheight="0" width="620" height="385"></iframe></p>
<p style="text-align: justify;">If you happen to be hosted by <a href="http://hypernia.com" >Hypernia</a>, all the better. We don&#8217;t mind showing a little favoritism for our own server provider.</p>
<p><em>Communities we&#8217;ve invaded so far:</em><br />
Jan 16th 2013 &#8211; <a href="http://steamcommunity.com/groups/Bottle-Crew" >Bottle-Crew</a><br />
Jan 23rd 2013 &#8211; <a href="http://steamcommunity.com/groups/Trash3dGam3rs" >Trashed Gamers</a><br />
Jan 30th 2013 &#8211; <a href="http://steamcommunity.com/groups/evergreenterrace" >Evergreen Terrace</a><br />
Feb 06th 2013 &#8211; <a href="http://steamcommunity.com/groups/couchathletics" >Couch Athletics</a><br />
Feb 13th 2013 &#8211; <a href="http://steamcommunity.com/groups/playstuff" >Playstuff.net</a><br />
Feb 20th 2013 &#8211; <a href="http://steamcommunity.com/groups/tf2outpost" >TF2 Outpost</a><br />
Feb 27th 2013 &#8211; <a href="http://steamcommunity.com/groups/ragegamercommunity" >Really Awesome Gaming Experience</a><br />
Mar 06th 2013 &#8211; <a href="http://f-o-g.net/" >Fortress of Gamers</a><br />
Mar 13th 2013 &#8211; <a href="http://www.gamingmasters.org/" >Gaming Masters</a> (interviewed during <a href="http://www.kritzkast.com/episode-36-return-of-the-afroman" >#36</a>)<br />
Mar 20th 2013 - <a href="http://steamcommunity.com/groups/TBNGC" >The Black Night Gaming Community</a><br />
March 27th 2013 &#8211; ???<br />
<a href="http://www.kritzkast.com/wp-content/uploads/2013/01/comm_inv02-full.png"><img class="alignnone size-full wp-image-4609" title="comm_inv02" src="http://www.kritzkast.com/wp-content/uploads/2013/01/comm_inv02.png" alt="" width="640" height="165" /></a></p>
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		<title>Questions for Brad Pitt</title>
		<link>http://www.kritzkast.com/questions-for-brad-pitt</link>
		<comments>http://www.kritzkast.com/questions-for-brad-pitt#comments</comments>
		<pubDate>Thu, 03 Jan 2013 13:45:16 +0000</pubDate>
		<dc:creator>Kritzkast</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Kritzkast]]></category>

		<guid isPermaLink="false">http://www.kritzkast.com/?p=4251</guid>
		<description><![CDATA[This is it! Kritzkast have finally broken into the big time. We&#8217;re interviewing Brad Pitt! No, not the one with the star on the hollywood walk of fame, not the one saddled with Angelina Jolie. The one who created and runs the ultimate tool for hard core and casual traders alike, backpack.tf! Backpack.tf gives you a window into the item stash of every single layer in the TF2 universe. It will allow you [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://backpack.tf/profiles/76561198045802942"><img class="aligncenter size-full wp-image-4263" title="BP_backpack_profile" src="http://www.kritzkast.com/wp-content/uploads/2013/01/backpack_profile.png" alt="" width="620" height="94" /></a></p>
<p>This is it! Kritzkast have finally broken into the big time. We&#8217;re interviewing <a href="http://backpack.tf/id/bradpitt77" >Brad Pitt</a>! No, not the one with the star on the hollywood walk of fame, not the one saddled with Angelina Jolie. The one who created and runs the ultimate tool for hard core and casual traders alike, <a href="http://backpack.tf" >backpack.tf</a>!</p>
<p>Backpack.tf gives you a window into the item stash of every single layer in the TF2 universe.<br />
<a href="http://backpack.tf"><img class="alignright" style="border: 0px; margin: 0px;" title="backpack.tf_logo" src="http://backpack.tf/images/logo_440.svg" alt="" /></a><br />
It will allow you to roll back and see the evolution of the backpacks of the most hardcore collectors, track item positions, and set up trades. The site is an excellent mesh of functionality and user experience and draws in thousands of unique visitors every day.</p>
<p>We&#8217;re chuffed that he agreed to talk to us, speechless in fact. So you guys are going to have to come up with the questions. To sweeten the deal, if your question is asked during the interview, Kritzkast will throw in one of our very own <span style="color: #0000ff;"><strong>Vintage</strong></span> <a href="http://wiki.teamfortress.com/wiki/Lo-Fi" >Lo-Fi Longwaves</a>, and Brad will put a unique, <strong><span style="color: #800080;">limited edition badge</span></strong> on your backpack.tf profile for all of the world to see.</p>
<p>Either of these on their own is something to be reckoned with. But both toghether will stand as a warning to all traders that they are dealing with a sharply dressed mastermind.</p>
<div>
<ul>
<li>Try and keep your questions short (we&#8217;ve got to read all of them all the way through).</li>
<li>Only ask<strong> <em>one question per submission</em></strong>.</li>
<li>There&#8217;s absolutely (within reason) <em>no limit</em> to the number of times you may enter.</li>
<li>This competition will close on <strong>14th January 2013 at 8pm GMT</strong>.</li>
<li>In the event that one winning question appears to have been submitted by more than one person the first person to submit the question will be chosen as the winner.</li>
<li>If you already have a vintage Lo-Fi we are willing to give you a non-vintage instead <em>or else</em> give the vintage to <em>one</em> of your nominated friends.</li>
<li>The backpack.tf badge is a non-transferable prize.</li>
<li>Judge&#8217;s decision is final.</li>
<li>Blah, blah, blah, legal stuff we&#8217;re making up as we go along.</li>
</ul>
</div>
<p><em><strong>Update</strong></em><br />
Thanks to everyone who submitted a question. There were rather a lot of them. If you include the ones about lifting and ducks (strangely none about lifting ducks) we had over 6000! We&#8217;ve have the slightly onerous chore of sifting through them all now to find a dozen really good ones for the interview itself.</p>
<p><em><strong>Update 2</strong></em><br />
We&#8217;ve gone through all the questions and got it down to just 1337. I know right. Anyway, we&#8217;re still culling them like crazy and should have it down to the 8-16 we are actually going to use by the end of the week. Fingers crossed we&#8217;ll have the interview out shortly after that.</p>
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		<title>Seven inches of joy</title>
		<link>http://www.kritzkast.com/seven-inches-of-joy</link>
		<comments>http://www.kritzkast.com/seven-inches-of-joy#comments</comments>
		<pubDate>Wed, 17 Oct 2012 10:34:24 +0000</pubDate>
		<dc:creator>Kritzkast</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Kritzkast]]></category>

		<guid isPermaLink="false">http://www.kritzkast.com/?p=4020</guid>
		<description><![CDATA[We reported all the way back in July 2011 (episode #127) that NECA was going to be working with Valve to create model merchandise. It seems that the long wait is finally over, or at least it has a launch date. While Gamingheads have created models that stand a foot high and ironically cost an arm and a leg, NECA are looking to push out their fully articulated 7&#8243; figurines at a [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://necaonline.com/37189/products/toys/action-figures/team-fortress-7-deluxe-action-figure-series-1-pyro/"><img class="alignleft size-full wp-image-4022" title="NECA_pyro-1" src="http://www.kritzkast.com/wp-content/uploads/2012/10/NECA_pyro-1.png" alt="" width="239" height="300" /></a>We reported all the way back in July 2011 (episode <a href="http://www.kritzkast.com/kritzkast-127-pew-pew-you-f00ls" >#127</a>) that NECA was going to be working with Valve to create model merchandise. It seems that the long wait is finally over, or at least it has a launch date.</p>
<p>While <a href="https://www.gamingheads.com/index.php?option=com_myphp&amp;Itemid=3&amp;product=79" >Gamingheads</a> have created models that stand a foot high and ironically cost an arm and a leg, NECA are looking to push out their fully articulated 7&#8243; figurines at a price more relevant to <a href="http://www.teamfortress.com/" >Team Fortress 2</a>&#8216;s Free2Play audience. The first two models, <a href="http://necaonline.com/37181/products/toys/action-figures/team-fortress-7-deluxe-action-figure-series-1-demo/" >Demoman</a> and <a href="http://necaonline.com/37189/products/toys/action-figures/team-fortress-7-deluxe-action-figure-series-1-pyro/" >Pyro</a>, will be available in January 2013 but only 10,000 of each will be made in the first run. Considering a player base reaching into the millions this seems like an narrow sighted move, though it leaves the door open for further runs if the figurines prove popular.</p>
<p>We&#8217;ve found the models available for pre-sale in UK @ <a href="http://www.forbiddenplanet.co.uk/index.php#activePage=search&amp;searchTerm=team+fortress&amp;searchCat=&amp;searchMode=term&amp;pagerPage=1&amp;pagerTotalItems=4" >Forbidden Planet International</a>, US @ <a href="http://www.bigbadtoystore.com/bbts/menu.aspx?menu=2843&amp;company=0&amp;category=9026" >BigBadToyStore</a> and AU @ <a href="http://www.popcultcha.com.au/advanced_search_result.php?osCsid=90muqe45o6rt5ncvkke5f2d6b7&amp;categories_id=&amp;manufacturers_id=&amp;keywords=Team+Fortress+2&amp;x=22&amp;y=12" >Popculture</a>. Needless to say, I&#8217;ve ordered myself a Pyro.</p>
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		<title>CRITTER WEEK!</title>
		<link>http://www.kritzkast.com/critter-week</link>
		<comments>http://www.kritzkast.com/critter-week#comments</comments>
		<pubDate>Sun, 16 Sep 2012 17:52:08 +0000</pubDate>
		<dc:creator>Kritzkast</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Kritzkast]]></category>

		<guid isPermaLink="false">http://www.kritzkast.com/?p=3941</guid>
		<description><![CDATA[As the somewhat alarmist title says, this is Critter Week and not without good reason. With the long awaited BlackMesa Source released (at least in part) we&#8217;re all playing Half-Life 1 again, like we haven&#8217;t since it was 1998. Which we haven&#8217;t. But some among us have been busy at their terminals doing something other than playing this total HL1 conversion mod. In particular the members of the Steam group Open Source [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://steamcommunity.com/groups/OpenSourceFilmmaker/discussions/11/864945865064249974/"><img class="alignleft size-full wp-image-3942" title="critter_week" src="http://www.kritzkast.com/wp-content/uploads/2012/09/critter_week.png" alt="" width="320" height="164" /></a>As the somewhat alarmist title says, this is Critter Week and not without good reason. With the long awaited <a href="http://release.blackmesasource.com/">BlackMesa Source</a> released (at least in part) we&#8217;re all playing Half-Life 1 again, like we haven&#8217;t since it was 1998. Which we haven&#8217;t. But some among us have been busy at their terminals doing something other than playing this total HL1 conversion mod. In particular the members of the Steam group <a href="http://steamcommunity.com/groups/OpenSourceFilmmaker" >Open Source Filmmaker</a>,  started and managed by a cinematic designer at BioWare, Zachariah Scott. KritzKast caught up with him to ask a few questions:</p>
<p><em>Agro: What makes you think you&#8217;re entitled to lead a SFM group after just 3months of animating?</em><br />
<strong>Zachariah:</strong> 10 years of machinima experience, 2 years leading <a href="http://litfusefilms.com/" >litfuse</a>, and 6 years of cinematic work<br />
3 months of animating means just three months of character animating, but I have worked with animations and done cinematography and modding for much longer. I just in the past usually worked with animation splicing, instead of fully creating animations from scratch, so I say the stuff before sfm doesn&#8217;t count. if I need further qualifications I could point to my 4 years doing proffesional game cinematics for triple A titles like <a href="http://masseffect.bioware.com/" >mass effect</a> 2 and 3. winkey face</p>
<p><em>Agro: MJ made a pretty cool SFM video a few weeks back. What is it with BioWare that you guys have so much time to make SFM vids?</em><br />
<strong>Zachariah:</strong> He got sick for a week and a half and had to stay home<br />
I&#8217;m just a monster who pushes myself to reach specific release schedule goals.</p>
<p><em>Agro: What kind of monster? Headcrab or Vortigore?</em><br />
<strong>Zachariah:</strong> History&#8217;s greatest monster, El Chupacabra</p>
<p><em>Agro: surely you mean Cuthulhu</em><br />
<strong>Zachariah:</strong> thats pre-history&#8217;s greatest monster</p>
<p><em>Agro: So I take it you&#8217;ve been playing the crap out of BlackMesa?</em><br />
<strong>Zachariah:</strong> haven&#8217;t touched it yet. went straight into playing with the assets in SFM. I havent&#8217; played any games since SFM came out, except for a few rounds of MVM. but when I finally managed to beat a mission, all I got was a bonk and an ambassador<br />
so I had to stop that madness</p>
<p><em>Agro: What class do you play normally?</em><br />
<strong>Zachariah:</strong> in MVM medic, everywhere else spy or whatever the team needs</p>
<p><em>Agro: So Critter week is going pretty well then?</em><br />
<strong>Zachariah:</strong> for being 10 hours in, we&#8217;re doing allright. still trying to figure out what the rhythm of the theme week events needs to be. the first one was a fluke. It was a standard I was holding myself to, to try and release one video a day on a specific theme.<br />
then someone told me to include other people in it, and it took off</p>
<p><iframe src="http://www.youtube.com/embed/aMJNf9xA6uQ?list=PLjJ449_hYG--71Xp33zOOuvwSrQAv45zg&amp;hl=en_GB" frameborder="0" width="640" height="360"></iframe></p>
<p><em>Agro: Before this was <a href="http://www.youtube.com/watch?v=4anpiZjfR-s&amp;feature=share&amp;list=PL27F3FF2BAD63C427" >Turret Week</a>. Do you prefer to animate the inhuman?</em><br />
<strong>Zachariah:</strong> so far I&#8217;ve gone with the inhuman for a couple of reasons<br />
but the biggest one, is that in SFM it&#8217;s somewhat unexplored territory<br />
If I&#8217;m going to motivate people, I&#8217;m trying to motivate them into directions where SFM hasnt&#8217; explored yet. In doing so we can help everyone get a little bit out of their comfort zone, and maybe learn some tricks as a result<br />
also BMS just came out and I really love all the xenian aliens, there&#8217;s a lot of untapped potential that got dropped on the community so I&#8217; was eager to jump in there and get knockin</p>
<p><em>Agro: is there a point for you in training up a secret army of SFMers? A BioWare mission of world (animated) domination?</em><br />
<strong>Zachariah:</strong> it&#8217;s more of a personal choice. I&#8217;ve been in a small team of very skilled people, and that was really fun and powerful, having specialists and a group you could count on. but it was just a few people.<br />
OSFM is my second stab at that, trying to find that group of talented specialists, but do it in such a way that it&#8217;s open to lots of people, more of a film collective than a film team or group<br />
and I figure the best way for me to get people to help me out is by helping out other people where I can.<br />
so it&#8217;s all very selfish</p>
<p><em>Agro: Any plans for a week beyond Critter Week?</em><br />
<strong>Zachariah:</strong> Definately L4D week for halloween<br />
right now the community is still kind of hitting alot of walls with the L4D assets in SFM, I hope that by focusing a theme week on it we can all get together and work out alot of the issues that are making it hard to use the L4D stuff</p>
<p><em>Agro: Last one..</em><em> have you seen any animatiors work, either through your own group or elsewhere on the internet that&#8217;s made you want to call your bosses at BioWare and sign them up?</em><br />
<strong>Zachariah:</strong> Bioware has had a pretty good record when hiring people out of the machinima community, so it&#8217;s definately something that I look at and the situation has come up in the past. People should be encouraged to swing by http://www.bioware.com/career if they are interested.<br />
though disclaimer, everything I do with OSFM and youtube is strictly seperate from what I do at bioware and I do not represent them in any capacity here.</p>
<p><em>Agro: Great thanks. Anything we can plug for you?</em><br />
<strong>Zachariah:</strong> my channel is fine <a href="http://www.youtube.com/user/Ronaldthecock" >http://www.youtube.com/user/Ronaldthecock</a></p>
<p>Yes Zachariah, your YouTube is fine. We heartily recommend everyone to loose a few minutes in there today.</p>
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		<title>Weekly Warehouse #9: NotLU Edition</title>
		<link>http://www.kritzkast.com/weekly-warehouse-9-notlu-edition</link>
		<comments>http://www.kritzkast.com/weekly-warehouse-9-notlu-edition#comments</comments>
		<pubDate>Sun, 09 Sep 2012 19:16:26 +0000</pubDate>
		<dc:creator>Kritzkast</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Kritzkast]]></category>
		<category><![CDATA[weekly warehouse]]></category>

		<guid isPermaLink="false">http://www.kritzkast.com/?p=3922</guid>
		<description><![CDATA[This week I&#8217;m focusing on halloween items, and in fact all Night of the Living Update 2 items. I mean, after all, it is almost October! Fun times. Let&#8217;s go. Gasparatus MultiTrip and Pony Fucking Horse Licker (what.) made a neato gas mask for Pyro! It&#8217;s green, scary and looks more like it&#8217;s made to keep gas inside the mask rather than outside it. Not a very safe decision, Pyro! [...]]]></description>
			<content:encoded><![CDATA[<p>
	This week I&#8217;m focusing on halloween items, and in fact all <a href="http://halloween.tf2mods.net/">Night of the Living Update 2</a> items. I mean, after all, it is almost October! Fun times. Let&#8217;s go.
</p>
<div style="clear: both">
<h2 style="padding-top: 5px">Gasparatus</h2>
<p style="text-align: left;padding-bottom: 10px"><a href="http://steamcommunity.com/sharedfiles/filedetails/?id=93662426"><br />
<img class="alignleft" src="http://cloud.steampowered.com/ugc/1135159931960925713/4D06C5819C9BCD18E2A0C8DEDD5C985B9A122975/268x268.resizedimage" alt="" width="256" height="256" /></a></p>
<p><a href="http://steamcommunity.com/id/multitrip">MultiTrip</a> and <a href="http://steamcommunity.com/id/NoizeBlaze">Pony Fucking Horse Licker</a> (what.) made a neato gas mask for Pyro! It&#8217;s green, scary and looks more like it&#8217;s made to keep gas inside the mask rather than outside it. Not a very safe decision, Pyro!</p>
</div>
<div style="clear: both">
<h2 style="padding-top: 5px">Bastinda_2012</h2>
<p style="text-align: left;padding-bottom: 10px"><a href="http://steamcommunity.com/sharedfiles/filedetails/?id=93958849"><br />
<img class="alignleft" src="http://cloud-2.steampowered.com/ugc/1135161287605403834/A9CD0EED390103C7E44ED998775A9592FF832489/268x268.resizedimage" alt="" width="256" height="256" /></a></p>
<p><a href="http://steamcommunity.com/id/vlek2903">VLEK</a>, the &#8220;resident russian&#8221; (Gotta have alliteration!) created a witch hat, as you can clearly see, provided you have eyes. The one thing I don&#8217;t like about this, and in fact most of VLEK&#8217;s items, is that it is jiggleboned when it really doesn&#8217;t need to be. Not everything in the game needs to jiggle, and in fact most things shouldn&#8217;t, as it&#8217;s a performance drain.</p>
</div>
<div style="clear: both">
<h2 style="padding-top: 5px">Spooky Joe</h2>
<p style="text-align: left;padding-bottom: 10px"><a href="http://steamcommunity.com/sharedfiles/filedetails/?id=93562462"><br />
<img class="alignleft" src="http://cloud.steampowered.com/ugc/541810681106966195/36A495B3084E255CF004DAE8C29441C483A1CD4B/268x268.resizedimage" alt="" width="256" height="256" /></a></p>
<p><a href="http://steamcommunity.com/id/hyena-dip">Psyke</a>, from Liverpool together with <a href="http://steamcommunity.com/id/treythepunkid">Treythepunkid</a>, from New Zealand and <a href="http://steamcommunity.com/id/maarven">Constructor</a> from Location Unknown&trade; (who also recently got a Medic Gas Mask in the game. Find it in your nearest Fall Crate!) created a ghost of our dearest monkeynaut, Poopy Joe, as a floating companion. I don&#8217;t really have much else to say. I do like it though!</p>
</div>
<div style="clear: both">
<h2 style="padding-top: 5px">Chiseled Chin</h2>
<p style="text-align: left;padding-bottom: 10px"><a href="http://steamcommunity.com/sharedfiles/filedetails/?id=93564322"><br />
<img class="alignleft" src="http://cloud.steampowered.com/ugc/541810681107133498/3ED048AC149472F46D02304561C6206C4E835D02/268x268.resizedimage" alt="" width="256" height="256" /></a></p>
<p><a href="http://steamcommunity.com/id/hyena-dip">Psyke</a> and, again, <a href="http://steamcommunity.com/id/treythepunkid">Treythepunkid</a> created an amazing prosthetic chin for Engineer, as a reference to Bruce Campbell in Evil Dead. This is my boomstick.</p>
</div>
<div style="clear: both">
<h2 style="padding-top: 5px">BugBrain</h2>
<p style="text-align: left;padding-bottom: 10px"><a href="http://steamcommunity.com/sharedfiles/filedetails/?id=92976063"><br />
<img class="alignleft" src="http://cloud-2.steampowered.com/ugc/1135159931917431391/C9B14500B8006EA0873F1BCDE92E96A49DA5FAB1/268x268.resizedimage" alt="" width="256" height="256" /></a></p>
<p><a href="http://steamcommunity.com/id/screaminggerbil">Gerbil</a> created another Pyro head replacement &#8211; now he&#8217;s a bee/bug/spider thing! I&#8217;d make a joke about Spiderman, but we still don&#8217;t know if Pyro truly <em>is</em> a man.</p>
</div>
<div style="clear: both">
<h2 style="padding-top: 5px">Clergyman&#8217;s Collar</h2>
<p style="text-align: left;padding-bottom: 10px"><a href="http://steamcommunity.com/sharedfiles/filedetails/?id=94059900"><br />
<img class="alignleft" src="http://cloud.steampowered.com/ugc/1135159931988382646/FC87BCB0B79B98804E8F26E467B66FFEFFF2F6BB/268x268.resizedimage" alt="" width="256" height="256" /></a></p>
<p><a href="http://steamcommunity.com/id/multitrip">MultiTrip</a> created this priest collar suit for Spy. Father Ted, anyone?</p>
</div>
<p style="clear: both">
That&#8217;s all, folks! Let&#8217;s hope Agro can push me to do another one next week &#8211; I&#8217;ll certainly do my best.</p>
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		<title>Portal 2 – Songs To Test By “Collector’s Edition”</title>
		<link>http://asemble.thepodkast.com/portal-2-songs-to-test-by-collectors-edition/</link>
		<comments>http://asemble.thepodkast.com/portal-2-songs-to-test-by-collectors-edition/#comments</comments>
		<pubDate>Tue, 04 Sep 2012 05:38:04 +0000</pubDate>
		<dc:creator>MIRV</dc:creator>
				<category><![CDATA[Asemble]]></category>
		<category><![CDATA[Blog]]></category>
		<category><![CDATA[collectors edition]]></category>
		<category><![CDATA[Ipecac Recordings]]></category>
		<category><![CDATA[Left 4 Dead]]></category>
		<category><![CDATA[Mike Patton]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Portal]]></category>
		<category><![CDATA[Portal 2]]></category>
		<category><![CDATA[Portal 2 Ipecac Records Songs To Test By Collector's Edition]]></category>
		<category><![CDATA[Rumor]]></category>
		<category><![CDATA[Songs to Test By]]></category>
		<category><![CDATA[soundtrack]]></category>
		<category><![CDATA[Unreleased]]></category>
		<category><![CDATA[Valve]]></category>

		<guid isPermaLink="false">http://asemble.thepodkast.com/?p=584</guid>
		<description><![CDATA[The other day I was browsing the Ipecac Recordings website, (as I often do), when this showed up. &#8220;What is it?&#8221;, you may ask&#8230;  As of now, all that we know is that it&#8217;s a &#8220;Collector&#8217;s Edition&#8221; of the soundtrack for Portal 2, and is scheduled to be released on October 30th. Now you may ask yourself, &#8220;What [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ipecac.com/artists/portal2"><img class="alignleft" src="http://assets.ipecac.com/images/mini/134_large.jpg" alt="" width="340" height="300" /></a>The other day I was browsing the Ipecac Recordings website, (as I often do), when this showed up.</p>
<p>&#8220;What is it?&#8221;, you may ask&#8230;  As of now, all that we know is that it&#8217;s a &#8220;Collector&#8217;s Edition&#8221; of the soundtrack for Portal 2, and is scheduled to be released on October 30th.</p>
<p>Now you may ask yourself, &#8220;What correlates the soundtrack of Portal 2 with Ipecac Recordings&#8221;?</p>
<p>I think it may have stemmed from Mike Patton&#8217;s earlier collaberation with Valve.<br />
Mike Patton is not only an accomplished musician that partnered with a fellow of his to form the record label, &#8220;Ipecac Recordings&#8221; (in the year 1999); he also created the vocal sounds of &#8216;The Infected&#8217; in Left 4 Dead; (you may have also noticed some of those same sounds coming from the Anger Shpere in Portal).  Ipecac Recordings is a record label known for some of their unique bands and musicians that like to expand the envelope.  On top of that, they always do a fine job with the artwork and packaging that encase their musical releases.<br />
I&#8217;m guessing this Collector&#8217;s Edition is a version of the soundtrack on vinyl with great artwork on the record itself&#8230;  Only time will tell.</p>
<p>Source: <a href="http://www.ipecac.com/artists/portal2">http://www.ipecac.com/artists/portal2</a></p>
<p>Download the &#8220;Songs to Test By&#8221; Soundtrack: <a href="http://www.thinkwithportals.com/music.php">http://www.thinkwithportals.com/music.php</a></p>
<p>UPDATE (9/5): travislopes on reddit contacted Ipecac Recordings, seems like the Collectors Edition will be released on CD and Digital initially, but in the future there might be a Vinyl release.<span style="line-height: 24px"> - Source: </span><a href="http://d.pr/i/3tvL">http://d.pr/i/3tvL</a></p>
<p>- Zbot</p>
<p>UPDATE (9/29): This Collector&#8217;s edition will consist of 4 CD&#8217;s.  Three of the discs will be the same collection of songs available that you can already download.  The 4th CD will contain 13 songs from the original Portal soundtrack, (previously unreleased).  This Collector&#8217;s Edition will also come with the mini-comic Turret Lullaby.  (Here&#8217;s the link for the digital version of the comic: <a href="http://www.thinkwithportals.com/turret_comic/">http://www.thinkwithportals.com/turret_comic/</a>).</p>
<p>UPDATE (10/20/12) :  &#8220;Portal 2: Songs To Test By&#8221;, is now available for the pre-ordering. -<a href="http://www.amazon.com/Portal-2-Songs-Test-By/dp/B009DJB8I2">http://www.amazon.com/Portal-2-Songs-Test-By/dp/B009DJB8I2</a></p>
<p>Also, &#8220;What&#8217;s in the Portal 2 Soundtrack Box?&#8221; &#8211; <a href="http://wiki.teamfortress.com/wiki/What%27s_in_the_Portal_2_Soundtrack_Box%3F">http://wiki.teamfortress.com/wiki/What%27s_in_the_Portal_2_Soundtrack_Box%3F</a></p>
<p>-MIRV</p>
<p><em></em> </p>
<p>UPDATE (10/30/12) :  Release Day!</p>
<p><em>From the Ipecac Recordings website:</em></p>
<h2>&#8220;Gamers, rejoice!</h2>
<div>Oct. 30, 2012</div>
<div>
<p>Last year our friends at Valve, the creators of some of the best videogames in the world, called us. They said that diehard Portal fans had been clamoring for a compilation of the music from the Portal games. Well, as fate would have it, we are gamers too! Voila! A 4-disc set of more Portal music than you will find anywhere and a nifty, top secret bonus too! This is beyond a stocking stuffer, the Portal 2: Songs to Test By soundtrack is a gamer/music fans dream! Play on, we say!!!!!!&#8221;</p>
</div>
<p><a href="http://www.ipecac.com/news/494">http://www.ipecac.com/news/494</a></p>
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