We finally put PubComp to bed in this episode of WiP. The ambitious attempt to create a web and server system that would allow dramatic customization of competitive play on the fly is a pipe dream many of us have shared. It was not to be. This conversation with the lead SourceMod coder, Vincenator, stands [...]

When you create a solution for TF2 players to come together and scrim you’d better not assume the project is ever done. No matter how good your solution is the players who use it day in and day out will find faults. If you let those faults fester they’ll grate on the players and eventually [...]

When I first started chatting to Chris Shetter he was trailing off his career in eSports casting. For years he’d struggled to see the results from all his efforts in shoutcasting and was looking for ‘another way’ to make it fun again. Before this most recent chat we’d seen him pretty much give it all [...]

i46 was a pretty big deal for everyone who either attended or watched the streams from the UK’s largest LAN party, hosted by Multiplay in Telford. That statement is true for a great many people (500+ listed Team Fortress 2 players under one roof including two visiting teams from NA) but especially so for Comedian [...]

Skype is your friend It’s not really fair that I ask you to record something in part 1 without telling you how to do that. As everyone in KritzKast is located in different parts of the world we started off trying to get a recording in mumble. The results were mixed to poor. The slightest problem with the internet would [...]

This is what we do At time of writing KritzKast has recorded 176 episodes. Initially running once a month(ish) it quickly became obvious that we needed to run to a regular schedule in order to both keep and grow our audience. While we were good at talking even in the early days, it wasn’t much [...]

You know how it is when life gets in the way of a really good game? That’s how it has been for me and Work in Progress. So too for Parable and the team behind PubComp. For those joining the story now, PubComp was an ambitious project to provide a platform for non-competitive and competitive [...]

VanillaTV has many stars. The Team Fortress 2 shoutcasting site seems to collect tallent in much the same way Valve Software do. Not only has CUBE been able to find his own place but he’s rapidly reshaping their YouTube to page. CUBE was with the original TFTV crew but initially decided not to come over [...]

Some projects WIP follows measure their progress on a daily basis, others weekly. Gang Garrison 2 feels rushed if they push out more than two major updates a year. That said I know how they feel. This interview was recorded in December of 2011 and one thing or another has kept me from releasing it [...]

In the gap between Thanksgiving and Christmas every day is crammed full of everything happening all at the same time. VanillaTV have a habit of making every day feel like that. When WIP last talked to them they were finishing up i43 so we start this show from there. Comedian opens himself up on reddit [...]

 

Next Page »